Source: kxl
Section: devel
Priority: optional
Maintainer: Debian Games Team <pkg-games-devel@lists.alioth.debian.org>
Uploaders: Sam Hocevar <sho@debian.org>, Barry deFreese <bdefreese@debian.org>
Build-Depends: debhelper (>= 5.0), autotools-dev, quilt, libx11-dev
Standards-Version: 3.7.2
Homepage: http://kxl.orz.hm/
Vcs-Svn: svn://svn.debian.org/svn/pkg-games/packages/trunk/kxl/
Vcs-Browser: http://svn.debian.org/wsvn/pkg-games/packages/trunk/kxl/?op=log

Package: libkxl0
Section: libs
Architecture: any
Depends: ${shlibs:Depends}
Description: multimedia library for game development
 KXL (Kacchan X Windows System Library) is a library targeted at game
 development that provides functions for simple image and sound output
 as well as higher level functions for text drawing, timer and events
 handling and image manipulation.
 .
 This package contains the libkxl0 runtime library.

Package: libkxl0-dev
Section: libdevel
Architecture: any
Depends: libkxl0 (= ${binary:Version}), libx11-dev
Description: development files for libkxl0
 KXL (Kacchan X Windows System Library) is a library targeted at game
 development that provides functions for simple image and sound output
 as well as higher level functions for text drawing, timer and events
 handling and image manipulation.
 .
 This package contains the header files and static library needed to
 compile applications that use libkxl0.

